Trex Big Mom Maya Rig
Introduction
Trex Big Mom Maya Rig made by Truong.
Main inspiration: Sue
.fbx are INCLUDED
Animation is not included.
Demo
Teaser: https://youtu.be/Ge2U_9_aev0
Demo: https://youtu.be/woIH7MLiSUw
Trex from Maya to Unreal (facebook video)
Bring the rig to Unreal https://youtu.be/2-wSNv73geY
Technical Information
Software: Maya 2018 (or higher)
Rigged using Advanced Skeleton.
How to display UDIMs textures on Maya viewport: link
There are 2 versions of the rig.
trexBigMom_Maya: mainly used within Maya only, some jiggle controls cannot be transfered over the game engine
trexBigMom_Unreal: suitable for game engine export.
fbx have 2 versions:
trex_unreal_hiRes.fbx: to have more details on the surface (without the use of displacement map)
trex_unreal_loRes.fbx
Zbrush file and Painter file are only available at commercial license options.
Issues and bugs
Problem solving blog (you can search here first): https://truongcgartist.wordpress.com
If you have any rig issues or further questions, feel free to contact me at my facebook page: https://www.facebook.com/truongcgartist
or email me at:
truongcgartist@gmail.com or cvbtruong@gmail.com
Problem solving blog https://truongcgartist.wordpress.com/
Please notice, this is a digital product, what you see is what you get in MAYA.
Game engine support and file formats support is available but not compulsory from the creator.
There is no refund policy available after purchase.
Happy animating!
Truong
https://gumroad.com/truongcgartist (sign up your email here to receive emails for future rigs)